GameSoundCon is for composers, sound designers, engineers, producers and others who want to learn what it takes to work in the growing video game music and sound industry. Learn the craft, business, technology and tools of video game music and video game sound design from some of the top names in video games.
Over 50 sessions and panels ensure there are topics to match your interest and experience, whether you've never worked on games before or have several "AAA" titles under your belt. Panels and master class sessions include:
Audio for Virtual Reality (2 full days!) The Music of HALO Wars 2 Making a career in Game Music and Sound
Hands-on Training in the Latest Game Audio Design Tools How to Compose and Implement an Interactive Game Score The Technology Behind Game Audio Ask a Music/Copyright Lawyer Working the Indy and Casual Scene Interactive Foley and Game Sound Design Implementing Game Audio using Unity The State of the Art in Game Audio The Business Side of Game Audio
and more....
Plus: Networking Mixer-- Meet speakers, panelists and local game audio professionals
Plus: Speed Mentoring-- Chat 1:1 with GameSoundCon Speakers and get a demo critique (Max 1 minute demo)
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For information on sessions and speakers and to register, visit: